28 package(s) known
- Summary:
A header-only, tiny and easy to use entity-component system (and much more) written in modern C++
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- Summary:
Fast and reliable entity-component system (ECS) and much more
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- Summary:
Fast and reliable entity-component system (ECS) and much more
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- Summary:
Entity component system
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- Summary:
EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++.
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mingw-w64-i686-entt
3.9.0 (3.9.0-1)
- Summary:
A fast and reliable entity-component system
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- Links(s):
mingw-w64-x86_64-entt
3.9.0 (3.9.0-1)
- Summary:
A fast and reliable entity-component system
- License:
- Links(s):
- Summary:
A header-only, tiny and easy to use library for game programming and much more written in modern C++
- Maintainer:
- License:
- Links(s):
- Summary:
A header-only, tiny and easy to use library for game programming and much more written in modern C++
- Maintainer:
- License:
- Links(s):
- Summary:
A header-only, tiny and easy to use library for game programming and much more written in modern C++
- Maintainer:
- License:
- Links(s):
- Summary:
Gaming meets modern C++ - a fast and reliable entity-component system and much more
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