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Information for directfb

Versions

  • 1.8.0
  • 1.7.7 (9)
  • 1.7.6
  • 1.7.5
  • 1.7.1
  • 1.6.3 (2)
  • 1.4.17 (2)
  • 1.4.6
  • 1.2.10.0
  • 1.1.0

Package names

  • DirectFB (4)
  • devel/directfb
  • directfb (12)
  • directfb-dev (2)
  • directfb-doc
  • directfb-static
  • lib32-directfb
  • libraries/DirectFB

Repositories

Categories

  • System Environment/Libraries
  • System/Libraries (4)
  • devel
  • development
  • extra/multimedia
  • libraries
  • library
  • libs
  • misc
  • system-tools
  • universe/libs

Licenses

  • GNU Lesser General Public License (LGPL)
  • GPL
  • LGPL (3)
  • LGPL-2.0-or-later
  • LGPL-2.1+
  • LGPL-2.1-only
  • LGPL2.1
  • LGPLv2+ (3)
  • LGPLv2.1

Summaries

  • A hardware-accelerated graphics library on top of the Linux framebuffer device.
  • A thin library that provides hardware graphics acceleration, input device handling and abstraction, integrated windowing system on top of the Linux Framebuffer Device
  • A thin library that provides hardware graphics acceleration, input device handling and abstraction, integrated windowing system on top of the Linux Framebuffer Device (32-bit)
  • DFB Graphics Library
  • Direct framebuffer access library
  • DirectFB - development files.
  • DirectFB - drivers and binaries
  • Graphic development lightweight API
  • Graphics Library for Framebuffer Devices
  • Graphics abstraction library for the Linux Framebuffer Device
  • Graphics and input library designed with embedded systems in mind
  • Hardware graphics acceleration library (2)
  • Library for hw graphics acceleration, input dev, windowing system on top of the Linux fb device
  • Library for hw graphics acceleration, input dev, windowing system on top of the Linux fb device (development files)
  • Library for hw graphics acceleration, input dev, windowing system on top of the Linux fb device (documentation)
  • Library for hw graphics acceleration, input dev, windowing system on top of the Linux fb device (static library)
  • Library that provides hardware graphics acceleration, input device handling and abstraction, integrated windowing system on top of the Linux Framebuffer Device
  • Thin library on top of the Linux framebuffer devices
  • Thin library that provides hardware graphics acceleration
  • Thin library that provides hardware graphics acceleration (development files)
  • Thin library that provides hardware graphics acceleration.

Maintainers

Homepages

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