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Information for allegro

Versions

  • 5.2.7.0 (17)
  • 5.2.7 (2)
  • 5.2.6.0 (12)
  • 5.2.5.1
  • 5.2.5.0 (2)
  • 5.2.5
  • 5.2.4.0 (5)
  • 5.2.4
  • 5.2.3.0
  • 5.2.3
  • 5.2.2 (2)
  • 5.2.0
  • 5.0.11 (4)
  • 5.0.10

Package names

  • Allegro
  • allegro (12)
  • allegro-dbginfo
  • allegro-dev
  • allegro-devel
  • allegro5 (7)
  • allegro5-devel
  • devel/allegro5 (2)
  • lib32-allegro
  • liballegro
  • liballegro5.2
  • libraries/allegro
  • media-libs/allegro
  • mingw-w64-allegro
  • mingw-w64-allegro-static-bin
  • mingw-w64-i686-allegro
  • mingw-w64-x86_64-allegro

Repositories

Categories

  • Development/Libraries/C and C++
  • Libs
  • System/Libraries (4)
  • Unspecified
  • debug
  • devel (3)
  • libraries
  • libs
  • media-libs
  • misc
  • programming
  • programming.devel
  • universe/misc

Licenses

  • Allegro License (MIT alike)
  • BSD
  • BSD-3-Clause
  • BSD-3-Clause AND Zlib
  • GPL
  • Permissive
  • ZLIB (3)
  • Zlib (2)
  • custom
  • zlib (3)
  • zlib License

Summaries

  • A game programming library (5)
  • A game programming library for C/C++ developers.
  • A multi-platform game programming library for C/C++.
  • Allegro is a cross-platform library mainly aimed at video game and multimedia programming
  • Allegro is a cross-platform library mainly aimed at video game and multimedia programming. It handles common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc. and generally abstracting away the underlying platform. However, Allegro is not a game engine: you are free to design and structure your program as you like.
  • C/C++ multimedia library for cross-platform game development
  • Cross-platform C library for games and multimedia programming
  • Cross-platform library aimed at video game and multimedia programming
  • Cross-platform library aimed at video game programming
  • Debug symbols for allegro
  • Development files for allegro
  • Game programming library (4)
  • Portable library mainly aimed at video game and multimedia programming (3)
  • Portable library mainly aimed at video game and multimedia programming (32 bit)
  • Portable library mainly aimed at video game and multimedia programming (development files)
  • Portable library mainly aimed at video game and multimedia programming (mingw-w64) (2)
  • Portable library mainly aimed at video game and multimedia programming - development files
  • Portable library mainly aimed at video game and multimedia programming.
  • Portable library mainly aimed at video game and multimedia programming. This is statically prebuilt
  • Portable library mainly aimed at video games and multimedia programs
  • software library for video game development

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